Before humans strode through the realm of Nevre two races were at war. One of the races were giant lumbering beasts with six legs that sucked the life from the ground wherever they tread called erdaz. The other race was an intelligent race that knew if the erdaz were allowed to spread then the entire realm would die and they were called venerii. Venerii have six legs the front pair of which double as graspers and they have fur all over their bodies. They tend to stand on all sixes but occasionally will be seen standing on only four legs.
A single vener cannot fight an erdaz alone and must band together with at least three others to take out even the weakest one. At some time before humans came to the realm the venerii were able to remove all erdaz from the continent of Yeodiax. Once they confirmed they were removed the entire race went to the southern continent of Nezkidar to fight them there. When they arrived the erdaz had proliferated to the point that only the mountaintops had fetile land. The venerii became mountain dwellers and took back the coast just before magic re-entered the realm of Nevre.
Draveth was a human with chalky white skin and dark black hair. When the story begins he was a journeyman smith that still hung out in his hometown of Golta at his old master’s forge. His parents both died when he was ten years old and he never stopped thinking about them.
When Draveth was around twelve years old a wandering paladin of The Kindness passed through Golta. The paladin told him many stories about the power of both The Kindness (the goddess) and of acts of kindness in general. Draveth began to read up on The Kindness and found that she also went by The Healer. He tried his hand at healing, but he had been a blacksmith’s apprentice for a while and his skills laid in that direction. He did his best to be kind and spread knowledge about Simisola both throughout the town and to travelers instead.
At one point in his teenage years the local populace started to call Draveth a priest, but he wanted to be known as a paladin. To show this he entered a small combat tournament that was in celebration of winter solstice. Draveth won handily using a small sword that he had made during his free time from scrap metal. Though the sword was battered and unusable by the end of the tournament he won it and against grown men too. He did his best to help those that he defeated in the tournament to recover quickly so as to show them kindness. He had hoped that the paladin would show up, but he was not at the tournament nor did Draveth ever see him in town again.
Humans in Nevre started out as regular people. They had no magical abilities and no innate powers. When they first came to the realm they were on the norther continent of Yeodiax. Humans quickly learned about the world and began to form small villages and eventually cities in the Great Plains of what would later be the country of Zentar. Over the course of a few centuries humans had spread all over the continent and to the islands nearby. After they had spread like this the humans saw that the skin of their children was becoming more pastel colors and less regular skin tones until the entire race of humans were pastel colors.
The small city-states of humanity began banding together into loose alliances and eventually into countries. Three of these countries eventually rose to the top; Aliaz, Ertval, and Zentar.
At a time of war between Aliaz and Zentar the country of Eliaz sent its ships from the northern area of Yeodiax down to the southern continent of Nezkidar to try to broker an alliance with the venerii. While diplomats were going through negotiations the king of Ertval collected his royal court, along with two dignitaries from Aliaz and Zentar who bickered constantly. He was holding a ceremony to combine a group of gems known as the Gems of Nevre that had either grown naturally or were made in such a way as to fit together like a puzzle to form a larger gemstone. When the gems were combined there was an explosion of energy and magic returned to the realm of Nevre.
Dreekt walked off the boat. His sister glared at him. He wasn’t going to continue down the river to the ocean with his family, and they heard him talk about it all the way down through the Dulz Thicket. He clicked his short curved beak as he walked towards the village of dwarves that lived by the forest. His ebony feathers moved in a wave as he felt his sister continue glaring at his back. He pulled his cloak’s neck up and tried to ignore the feeling, careful not to catch his talon-like nails on the edge. Off to his left he noticed a human conversing loudly with a dwarf. The human glanced in his direction, bid farewell to the annoyed dwarf, and started walking towards him.
Dreekt sighed silently. Most humans still had a hatred for skravyn like him, even though the wars had ended hundreds of years ago. The human surprised him by placing a hand on his shoulder. It wasn’t a weighty hand that forced him to the ground like the last time a human had touched him. Rather, it felt reassuring. Continue reading
Jason was in a division of foot-men that a vampire ‘persuaded’ to stand still while he fed. Slightly bloated the vampire joined in the ranks to charge the redcoats in a very ill-advised attack. The entire division perished and the bodies were being thrown onto a pyre by travelers that happened by. Jason and a few others woke up as vampires and made their way out fo the area following the call of the one who created them. When they got there another vampire was driving a stake into the bloated vampire’s heart.
“Any of you want to end your existence?” The female vampire with reddish-brown hair asked. “I’m Sarina by the way.”
The other vampires that had been turned with Jason looked at the stake in her hand, grabbed sticks from the ground and killed themselves.
“Well, you’re still standing. Do you want to join me in my travels?”
“I guess so.”
“What’s your name soldier?”
“I’m Jas-.” Jason paused for a moment. “Call me Jayse.”
“Well, you’re strong of mind. Come with me, Jayse.”
The two original races of Nevre were humans and venerii. The human race splintered off into nine races (dwarves, elves, halflings, humans, riverfolk, skravyn, variin, wicks, and zarxii) including a human race that had skin colors as various as the colors in a rainbow. Venerii were only located on the southern continent of Nezkidar and after a thousand years with no sightings were turned into myths and legends. The salamen arose from magical energies that turned a clutch of strange salamanders into smaller sentient creatures.
Full list of intelligent races: Dwarf, Elf, Halfling, Human, Riverfolk, Salamen, Skravyn, Varin, Vener, Wick, and Zarx
Apparently, it’s been two years since I posted anything on this blog. I dropped the Warlocke Chronicles story into the “finish when I actually know what I’m doing” file and since then I threw another story into that file as well. I am currently working on a fantasy story set in the realm of Nevre. I also am working on a pen and paper RPG based in the same realm and am using some of those mechanics to guide me through the story adding a ‘random element’ in. I plan on posting some excerpts of the story here along with race descriptions.