[RPG Corner is a monthly post where I talk about something related to Role-Playing Games.]
Quarterlings (aka Half-Dwarves) are a race that was created by my friend Michael for a D&D game that is going up on my YouTube channel Sword or Sorcery. He created this race in case someone wanted to play the race he and his mother created for a world they are working on together. With his permission I present you with the Quarterling stat block.
Ability Score Increase
Gaining the thick muscles of their Dwarven side Quarterlings gain +2 STR and +1 CON at character creation.
Quarterlings are considered adults around the age of 20. On average, they live about 200 years.
Like humans, quarterlings tend toward no particular alignment. The best and the worst are found among them.
Quarterlings vary widely in height, from barely 4 feet to just over 6 feet tall. Regardless of your position in that range, your size is Medium.
Your base walking speed is 30 feet.
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
You have advantage on saving throws against poison, and you have resistance against poison damage.
Gaining the strength of the dwarves and the persistence of the humans quarterlings are able to lift more than either race. Your carrying capacity is increased to 25 times Strength before you become encumbered instead of 15.
You can speak, read, and write Common, Dwarvish, and one other language of your choice.