RPG Corner, Homebrew – D&D 5e: Face-Mask

[RPG Corner is a monthly post where I talk about something related to Role-Playing Games.]

I created a creature based off of a creature in the series Pathfinder by Orson Scott Card called a facemask. Here is a link to the Wikipedia page for the book series: link. I also released the Face-Mask as a homebrew creature on DnD Beyond, the creature’s name in at the start of the stat block is a link.

Face-Masks look and feel like a mass of wet, rotting refuse, but do not be fooled! If they touch a creature they turn that creature into either a living zombie or a freak of nature.

Tiny ooze, unaligned

Armor Class
10 Natural Armor

Hit Points
2 (1d4)

5 ft.

STR 6 (-2)
DEX 6 (-2)
CON 6 (-2)
INT 6 (-2)
WIS 6 (-2)
CHA 6 (-2)

Stealth +10

Condition Immunities
Blinded, Deafened, Frightened, Paralyzed, Poisoned, Prone

Blindsight 15ft, Passive Perception 15


0 (10 XP)

Face Attachment
Once this creature touches any part of another, non-Face-Mask, creature it immediately migrates to the creature’s face and attempts to take control of the creature’s brain. This ignores AC and squeezes through the cracks of magical and non-magical armor both. To avoid being taken over a character must succeed a Wisdom check with DC12.
Failing the Wisdom check turns the character’s demeanor into that of a zombie, but the character is not undead. If the character passes the test the Face-Mask gives the character x2 healing during short rests, and their statistics all increase by one.
Within a day the Face-Mask dissolves the creature’s eyes and regrows better ones and immediately sharpens the other senses (+1 to Perception checks, +2 with the new eyes, no penalties while the eyes are dissolved). Within a month the creature’s face appears completely normal. If a Face-Mask is removed by any means the host dies.

Natural Camouflage
The Face-Mask gets +10 to stealth rolls. Creatures trying to identify a Face-Mask gets disadvantage on the roll.

Grapple Reaction When grappled the Face Attachment special trait activates.

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