RPG Corner: Shadow Template! (DnD5e)

I was recently looking at the template in D&D 5e for half-dragons and then for shadow dragons and I realized that you could truncate and slightly modify the shadow dragon template and use it to make other creatures shadow creatures! The new template is as follows.

Shadow Template

Any non-shadow creature can become a shadow. When a creature becomes a shadow, it retains all its statistics except as noted below.

Damage Vulnerability. The shadow has vulnerability to radiant damage.

Damage Resistances. The shadow has resistance to necrotic damage.

Skill Proficiency: Stealth. The shadow’s proficiency bonus is doubled for its Dexterity (Stealth) checks. (Expertise)

Living Shadow. While in dim light or darkness, the shadow has resistance to damage that isn’t force, psychic, or radiant.

Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.

Sunlight Sensitivity. While in sunlight, the shadow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

So let’s look at a cultist with the shadow template applied as a Shadow Cultist. Cultists are in the SRD of D&D 5e and is part of the D&D 5e OGL. You can find the unmodified cultist here.

Shadow Cultist

Medium humanoid (any race) , any non-good alignment

Armor Class 12 (Leather Armor)

Hit Points 9 (2d8)

Speed 30 ft.

STRDEXCONINTWISCHA
11 (+0)12 (+1)10 (+0)10 (+0)11 (+0)10 (+0)

Skills Deception +2, Religion +2, Stealth +4

Senses Passive Perception 10

Languages Any one language (usually Common)

Challenge 1/8 (25 XP)

Proficiency Bonus +2

Damage Vulnerability. The shadow cultist has vulnerability to radiant damage.

Damage Resistances. The shadow cultist has resistance to necrotic damage.

Skill Proficiency: Stealth. The shadow cultist’s proficiency bonus is doubled for its Dexterity (Stealth) checks. (Expertise)

Living Shadow. While in dim light or darkness, the shadow cultist has resistance to damage that isn’t force, psychic, or radiant.

Shadow Stealth. While in dim light or darkness, the shadow cultist can take the Hide action as a bonus action.

Sunlight Sensitivity. While in sunlight, the shadow cultist has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Dark Devotion. The shadow cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

Notice how the CR doesn’t change. The shadow cultist can’t deal more damage and only has more defenses in dim light or darkness as well as adding a damage vulnerability that is not dependent on light levels. Will I be using this template in the future? Yes! I also figured other people might want this template so here it is!

This is not how I made my Shadow Skeleton that I described in my last RPG Corner. I combined the stat blocks of different creatures and that caused the CR to increase. If I had used this template the Shadow Skeleton would have a CR of 1/4 (the basic skeleton CR) instead of a CR of 1.

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